Foreach for Int Array
9
What is Dijkstra Algorithm? click on the link above and first understand what the algorithm is all about. in short it calculates the shortest path from A to F or vise versa. This code i can guarantee is the simplest and easiest code to understand. just search on google and try to compare this code and other dijkstra code and you will see what i am talking about. i spent alot of time myself and my instructor to guide me on the rite path.
http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm(Description)
to see how the algorithm really works go on this website it tells you step by step how to update the cost and which path to choose.
http://renaud.waldura.com/doc/java/dijkstra/
Please give some time to understand the algorithm first and then you can see my code. if you done understand the algorithm it is very useless. i know alot of people need Dijkstra algorithm in java for their HW assignment or Test. i am giving you the solution step by step. anyone who wants to understand please go to the url i have posted above and once you have understand then run the code and for those people who just want to copy so that they can get 90% in their test No Problem Here it is
.
First open a notepad and name that file anything like data.txt or datas.txt and make sure the file looks something like this and in this format.
0 3 100 5 100 100 (100 represents infinity)
3 0 6 7 7 100
100 6 0 5 5 3
5 7 5 0 1 100
100 7 5 1 0 2
100 100 3 100 2 0
i name this file as a data.txt file. i have 6 nodes. and A is always the starting node which has the cost of 0 so by looking at the first line i
know that A to A have distance 0, A to B is 3, A to c is Infinity, A to D is 5, A to E is Infinity(means no edge connected with A), A to F is Infinity.
for second line(B to A is 3, and then vise versa) and for the 3rd line it starts for C and etc..
save the txt file by any name and then copy the code which i have posted and then to run type this:
javac routing.java
java routing data.txt
you will get the output. i will say this one more time understand how the algorithm works or ......................
http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm(Description)
to see how the algorithm really works go on this website it tells you step by step how to update the cost and which path to choose.
http://renaud.waldura.com/doc/java/dijkstra/
Please give some time to understand the algorithm first and then you can see my code. if you done understand the algorithm it is very useless. i know alot of people need Dijkstra algorithm in java for their HW assignment or Test. i am giving you the solution step by step. anyone who wants to understand please go to the url i have posted above and once you have understand then run the code and for those people who just want to copy so that they can get 90% in their test No Problem Here it is
.First open a notepad and name that file anything like data.txt or datas.txt and make sure the file looks something like this and in this format.
0 3 100 5 100 100 (100 represents infinity)
3 0 6 7 7 100
100 6 0 5 5 3
5 7 5 0 1 100
100 7 5 1 0 2
100 100 3 100 2 0
i name this file as a data.txt file. i have 6 nodes. and A is always the starting node which has the cost of 0 so by looking at the first line i
know that A to A have distance 0, A to B is 3, A to c is Infinity, A to D is 5, A to E is Infinity(means no edge connected with A), A to F is Infinity.
for second line(B to A is 3, and then vise versa) and for the 3rd line it starts for C and etc..
save the txt file by any name and then copy the code which i have posted and then to run type this:
javac routing.java
java routing data.txt
you will get the output. i will say this one more time understand how the algorithm works or ......................
12
Using the Termios library, we can have the user enter a character on the keyboard, without it being displayed on the screen.
-7
It’s difficult to find OpenSSL for windows, especially for 64 bit Windows.
after doing some googling, I decideded to providing a simple installation of OpenSSL for windows by myself. It’s easy to use . No need to compile anything....
read more....
after doing some googling, I decideded to providing a simple installation of OpenSSL for windows by myself. It’s easy to use . No need to compile anything....
read more....
9
Convert Unicode To UTF8
8
I made this a little while back for a friend who was having trouble learning sockets. Below are snf.h, snferror.h and example.cpp (a little example).
The example opens a "web server" at port 8080 on the machine. However, it displays just one page.
Have fun!
The example opens a "web server" at port 8080 on the machine. However, it displays just one page.
Have fun!
8
This little function puts a string of a specified color and (centered) location. However, keep the word simple in mind. I purposfully not made it capable of supporting newlines.
By the way, this is my first snippet
By the way, this is my first snippet
8
Add this header after all your other headers. Compiles on standards compliant compilers.
8
Nifty way to swap two integers in C (C++) without using a temporary variable. Uses one line of code (3 assignments).
7
The modus operandi for this is similar to that taken by PHP's implementation of such functions. It's comparitively memory-intensive, but is much faster than running a whole bunch of tests.
Basically, you set a mask -- an array of 256 null bytes -- and set those that correspond to characters you wish to trim. Then, rather than having to test if a character is in the set of characters to trim(O(n), or linear time on *ws), you just test once (O(1), or unit time) to see if the byte in question is set.
And of course, to trim(), you just wrap trim() around both ltrim() and rtrim().
One point of caution: these functions trim in place, so copy strings before trimming them. (Of course, if you usually want access to both pre- and post-trimmed strings, you could always make these malloc() a new string and return a pointer to it . . . )
Basically, you set a mask -- an array of 256 null bytes -- and set those that correspond to characters you wish to trim. Then, rather than having to test if a character is in the set of characters to trim(O(n), or linear time on *ws), you just test once (O(1), or unit time) to see if the byte in question is set.
And of course, to trim(), you just wrap trim() around both ltrim() and rtrim().
One point of caution: these functions trim in place, so copy strings before trimming them. (Of course, if you usually want access to both pre- and post-trimmed strings, you could always make these malloc() a new string and return a pointer to it . . . )
6
Another pull from my growing-towards-beta CGI library: sgcgi_url_unescape().
Note the use strcpy, which is faster than the equivalent memmove()ing. To ensure 64-bit safety, I plan to rename this function and then conditionally compile it to point to either strcpy or a 64-bit-safe memmove() implementation of strcpy.
However, even though copy order isn't guaranteed for strcpy, on 16-bit and 32-bit systems, all known implementations copy byte-by-byte from lower addresses to higher addresses. Some 64-bit optimized compilers may copy 8-byte chunks, making the assumption of full linearity unstable at best.
I know it sounds like I'm justifying use of nonstandard code for convenience . . . *blush* . . . it's just something that putting in a -DPEDANTIC type of preprocessor flag could fix if broken, and its SO much faster!
Note the use strcpy, which is faster than the equivalent memmove()ing. To ensure 64-bit safety, I plan to rename this function and then conditionally compile it to point to either strcpy or a 64-bit-safe memmove() implementation of strcpy.
However, even though copy order isn't guaranteed for strcpy, on 16-bit and 32-bit systems, all known implementations copy byte-by-byte from lower addresses to higher addresses. Some 64-bit optimized compilers may copy 8-byte chunks, making the assumption of full linearity unstable at best.
I know it sounds like I'm justifying use of nonstandard code for convenience . . . *blush* . . . it's just something that putting in a -DPEDANTIC type of preprocessor flag could fix if broken, and its SO much faster!









