Add the javascript part into your head as it is ..or include it there externaly throught a .js file .
Then,
if you include into your HTML page an image file called ..par example "ekona.png" , add to its img tag, an id named "idpointer" and so you can have it connected via id, to our js :
Now,
simply try to call the 2 functions ( startclock() and resizer() ), of our javascript code, from the body tag and using the onload event, as follow :
So finally ,
# ..where imgresizer.js = our javascript code .
# It works all right with IE 7, Opera 9.21 and Firefox 2.0.0.6 just on Firefox the browsers window, after the time scaled refresh seems to blink the image somehow..thats the only "bug" ..if someone has any idea on how to fix this just post a comment ;)
Thanks [bigsmile]
n ' hope to find it usefull ;)
[ el_nokio ]