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Assembler getChar for Microblaze
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Microblaze ISA assembler for putChar to UART
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This code allows you to set the "opcity" style attribute on a element without affecting it's content.
Just call the function for a specific element or to all elements of a given classname after the document loads.
Examples and advanced usage here...
Just call the function for a specific element or to all elements of a given classname after the document loads.
Examples and advanced usage here...
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These are some prototype methods to handle class names in html elements. As you all should know, a html element can have more than one class name.
This is part of my dom handling toolkit. Check it out and use it at will.
Cheers
This is part of my dom handling toolkit. Check it out and use it at will.
Cheers
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This is a simple fade in / fade out javascript slideshow, search engine friendly with low resource usage.
More info here.
Cheers
More info here.
Cheers
3
Prototype's Form.Methods library has a nice piece of code called 'serialize', which, if passed with the optional 'hash' parameter set to true, will convert an HTML form into a Javascript Object.
I was dismayed, however, to find that there was no way to reverse it; just as simply load a form using a Javascrip object.
So, here's one. enjoy.
I was dismayed, however, to find that there was no way to reverse it; just as simply load a form using a Javascrip object.
So, here's one. enjoy.
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This is a version of my previous entrant, Promise, that will work with prototype, but does not require it. It's slightly more advanced, using .apply here and there.
It's basically a function to allow any other function to poll. Polling is generally regarded as bad practice in object oriented code, but can make very simple the matter of, for example, running a bit of code only after a single-run event (like onload) occurs (whether that be in the future or past), another unrelated bit of code needs to be hack-tracked, or any other generic condition.
Note that when the function runs, it doesn't necessarily run within the scope that's called it. Its context is set to itself, rather than its normal context, and it's asynchronous, so you'll not get a return value. If you use Prototype, you can bind the function and it'll behave as it should in terms of context, but I'm unaware of a way to cause an asynch function to block execution - and you'd really rather that not happen anyway, trust me.
It's basically a function to allow any other function to poll. Polling is generally regarded as bad practice in object oriented code, but can make very simple the matter of, for example, running a bit of code only after a single-run event (like onload) occurs (whether that be in the future or past), another unrelated bit of code needs to be hack-tracked, or any other generic condition.
Note that when the function runs, it doesn't necessarily run within the scope that's called it. Its context is set to itself, rather than its normal context, and it's asynchronous, so you'll not get a return value. If you use Prototype, you can bind the function and it'll behave as it should in terms of context, but I'm unaware of a way to cause an asynch function to block execution - and you'd really rather that not happen anyway, trust me.
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Ok, so I was getting frustrated with the inability to hide data in javascript, as well as a number of other concerns with existing class structures (the requirement to use this.constructor in lieu of self, for example).
As a result, I've thrown together a nice little class constructor that accepts a class definition, as well as a class extender that allows you to build a new class from an existing one, with full access to all that private stuff.
As a result, I've thrown together a nice little class constructor that accepts a class definition, as well as a class extender that allows you to build a new class from an existing one, with full access to all that private stuff.
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Search file directory (recursive method) with java language









