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This is a prototype version of, Oliver Steele's "One-Line Javascript Memorization". For brief discussion, go to here
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a script that is able to load a remote script located in other server anytime it is need. See illustration
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This function is quite useful in accessing the query string, host, path and filename obtained from an url. See detailed discussion in A javascript class for retrieving query string
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This is the prototype for adding property getter and setter for any Javascript class. The construction and usage of the getter and setter methods allows the "chainability" of methods in one line. Detail discussion can be found inOne line properties setter and getter for Javascript class
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This is a version of my previous entrant, Promise, that will work with prototype, but does not require it. It's slightly more advanced, using .apply here and there.
It's basically a function to allow any other function to poll. Polling is generally regarded as bad practice in object oriented code, but can make very simple the matter of, for example, running a bit of code only after a single-run event (like onload) occurs (whether that be in the future or past), another unrelated bit of code needs to be hack-tracked, or any other generic condition.
Note that when the function runs, it doesn't necessarily run within the scope that's called it. Its context is set to itself, rather than its normal context, and it's asynchronous, so you'll not get a return value. If you use Prototype, you can bind the function and it'll behave as it should in terms of context, but I'm unaware of a way to cause an asynch function to block execution - and you'd really rather that not happen anyway, trust me.
It's basically a function to allow any other function to poll. Polling is generally regarded as bad practice in object oriented code, but can make very simple the matter of, for example, running a bit of code only after a single-run event (like onload) occurs (whether that be in the future or past), another unrelated bit of code needs to be hack-tracked, or any other generic condition.
Note that when the function runs, it doesn't necessarily run within the scope that's called it. Its context is set to itself, rather than its normal context, and it's asynchronous, so you'll not get a return value. If you use Prototype, you can bind the function and it'll behave as it should in terms of context, but I'm unaware of a way to cause an asynch function to block execution - and you'd really rather that not happen anyway, trust me.
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chaos
This script performs reliable, cross-browser input autofocus that often can be used simply by dropping it in, with no modifications to the form or HTML body. It refuses to switch focus if it detects that the user has interacted with the form (avoiding a major source of annoyance with autofocus scripts) and correctly handles Firefox tabs opened "in the background", which most autofocus scripts fail on. Official home is on the Lost Souls MUD Grimoire.
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A simple, flexible formula for generating diminishing returns out of input numbers. Full explanation and home, with sample calculators and versions of the code in other languages, on the Lost Souls MUD Grimoire.
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This code allows you to set the "opcity" style attribute on a element without affecting it's content.
Just call the function for a specific element or to all elements of a given classname after the document loads.
Examples and advanced usage here...
Just call the function for a specific element or to all elements of a given classname after the document loads.
Examples and advanced usage here...
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These are some prototype methods to handle class names in html elements. As you all should know, a html element can have more than one class name.
This is part of my dom handling toolkit. Check it out and use it at will.
Cheers
This is part of my dom handling toolkit. Check it out and use it at will.
Cheers
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This is a simple fade in / fade out javascript slideshow, search engine friendly with low resource usage.
More info here.
Cheers
More info here.
Cheers







