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5
This code snippet will validate an IP Address (IP v4).
return true if the ip address is valid. Else false.
return true if the ip address is valid. Else false.
5
convert a string to intege
6
Simple set of functions for capturing and manipulating the className member of an HTMLElement
6
Here's a quick lil' addon for Prototype that I use often.
Prototype.Promise(condition, action, interval)
condition is a string that you want met before an action is run.
action is a function that does the action.
interval is the polling rate for condition in seconds, and defaults to 1
So, for example, you may want function foo to run, but only once bar has been set:
function foo(a,b) {
this.retVal=a+b;
}
var thingy = {
retVal:0
};
Prototype.Promise(
'thingy.retVal=5',
foo.bind(thingy,5,10),
5
);
Then, in some point in the mysterious future, thingy.retVal gets set to 5, at which point, the Promise goes into effect, and thingy.retVal becomes 10.
Where I find this particularly useful is in making sure that a document is loaded before doing something (condition="$$('body').length>=1), as you can see it used for the include functions.
Speaking of which, the following include functions are great for getting scripts and stylesheets into your page. I won't bother with examples, as they're pretty straightforward.
Meanwhile, Prototype.scriptPath will point to wherever in your server's heirarchy Prototype was loaded from. The regex, you'll note allows for names like prototype.compressed.js, prototype.modified.js, 2007-09-28.prototype.js, etc - just in case you want to keep track of your various hacks of Prototype, as I do.
Prototype.Promise(condition, action, interval)
condition is a string that you want met before an action is run.
action is a function that does the action.
interval is the polling rate for condition in seconds, and defaults to 1
So, for example, you may want function foo to run, but only once bar has been set:
function foo(a,b) {
this.retVal=a+b;
}
var thingy = {
retVal:0
};
Prototype.Promise(
'thingy.retVal=5',
foo.bind(thingy,5,10),
5
);
Then, in some point in the mysterious future, thingy.retVal gets set to 5, at which point, the Promise goes into effect, and thingy.retVal becomes 10.
Where I find this particularly useful is in making sure that a document is loaded before doing something (condition="$$('body').length>=1), as you can see it used for the include functions.
Speaking of which, the following include functions are great for getting scripts and stylesheets into your page. I won't bother with examples, as they're pretty straightforward.
Meanwhile, Prototype.scriptPath will point to wherever in your server's heirarchy Prototype was loaded from. The regex, you'll note allows for names like prototype.compressed.js, prototype.modified.js, 2007-09-28.prototype.js, etc - just in case you want to keep track of your various hacks of Prototype, as I do.
6
Ok, so I was getting frustrated with the inability to hide data in javascript, as well as a number of other concerns with existing class structures (the requirement to use this.constructor in lieu of self, for example).
As a result, I've thrown together a nice little class constructor that accepts a class definition, as well as a class extender that allows you to build a new class from an existing one, with full access to all that private stuff.
As a result, I've thrown together a nice little class constructor that accepts a class definition, as well as a class extender that allows you to build a new class from an existing one, with full access to all that private stuff.
6
Returns the keycode of the key we wrote on a textarea/input. works on IE and Firefox
6
it give us the position of the mouse. works on IE and Firefox
use:
onclick="posicion_mouse(event)"
use:
onclick="posicion_mouse(event)"
6
A wrapper on top of createElement for getting around IE problems with manipulating the name attribute. Unlike most solutions for this, it tests for which method to use once when the page loads rather than every time an element is created. By Chaos of Lost Souls MUD (a text-based fantasy RPG).
6
Proper case a string
6
convert An integer to a string







